/*
 *  BodyJoint.h
 *  pogostick
 *
 *  Created by daddy (chuck@kollar.com) on 9/4/09.
 *  Copyright 2009 Charles P. Kollar All rights reserved.
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#import <Foundation/Foundation.h>

#import <stdlib.h>
#import <stdio.h>
#import <string.h>
#import <math.h>
#import <limits.h>

#import "chipmunk.h"
#import "common.h"

//
// Holds additional information about a joint. In particular, where it is
// (up/down stream so to speak) of the thing that it contributes to; how far
// it should rotate; how to move it.

@interface BodyJoint : NSObject {
	cpGearJoint *joint;
	cpFloat jointDelta;
	cpFloat destinationAngle;
	cpFloat distance;
}

-(id) initInSpace:(cpSpace *)sp trunkBody:(cpBody *)tb armBody:(cpBody *)ab right:(int)r;
-(void) setJointMaxForce:(cpFloat)mf;
-(void) rotate:(cpFloat)amountAngle;
-(void) move;
-(void) dealloc;

@end
